Bachelor of Computer Science (Game Innovation)

Bachelor of Computer Science (Game Innovation)Programme Overview

  • Degree: Bachelor of Computer Science (Game Innovation), awarded by British University Vietnam
  • Programme duration: 1 year English & Foundation and 3 years degree (Full-time)
  • Location: BUV Campus, Ecopark, Hanoi
  • Timetable: Student’s timetable will be sent to BUV student’s emails prior to the commencement date of each semester

Bachelor of Computer Science (Game Innovation)

Career-Ready Gaming Education

Bachelor of Computer Science (Game Innovation)

Teaching Excellence

Bachelor of Computer Science (Game Innovation)

Strong Industry Links and Opportunities

Bachelor of Computer Science (Game Innovation)

Delivered 100% in English

The BUV Game Innovation programme is designed to cultivate the next generation of game creators, innovators, and industry leaders in Vietnam and beyond. The programme equips students with both creative and technical competencies required to develop high-quality, commercially viable game products.

The programme emphasises industry-aligned workflows, collaborative production, and real-world application. Students’ progress from foundational principles to advanced specialisation, culminating in research, portfolio development, and industry engagement.

By bridging global standards with local industry needs, the BUV Game Innovation programme prepares graduates not only to enter the game industry but to shape its future through innovation, entrepreneurship, and creative leadership.

Bachelor of Computer Science (Game Innovation)Course structure
Bachelor of Computer Science (Game Innovation) Year 1
Bachelor of Computer Science (Game Innovation) Year 1

English for Academic Purposes (1-3)

Professional Competencies

Programming Fundamentals

Development for Games Essentials

*Modules required by the Vietnam Ministry of Education and Training:

  1. Philosophy of Marxism and Leninism
  2. Political Economics of Marxism and Leninism
  3. Scientific Socialism
  4. History of Vietnamese Communist Party
  5. Ho Chi Minh Ideology
  6. Physical Education
  7. National Defense
Bachelor of Computer Science (Game Innovation) Year 2
Bachelor of Computer Science (Game Innovation) Year 2

Fundamentals of Game Design

Introduction to C# Programming

Principles of Art and Design

Principles of Game Narrative

Creative Innovation Tools

Introduction to Unreal Engine

Bachelor of Computer Science (Game Innovation) Year 3
Bachelor of Computer Science (Game Innovation) Year 3

The Human Experience

Games Prototyping

Games Industry Practices

Principles of Play

Game Design Studio

Bachelor of Computer Science (Game Innovation) Year 4
Bachelor of Computer Science (Game Innovation) Year 4

Indie Studio Management

Original IP Development

Game Capstone

This module will equip students with a greater ability to communicate through writing, and speaking, as well as enhance their receptive skills with reading and listening. Overall, students will learn key foundational skills in academic English and develop a greater ability to use English in both formal and informal settings. The aim of this course is to build a strong foundation for students to extend towards more specialist, academic forms of English usage and comprehension.

*Modules required by the Vietnam Ministry of Education and Training:

  1. Philosophy of Marxism and Leninism
  2. Political Economics of Marxism and Leninism
  3. Scientific Socialism
  4. History of Vietnamese Communist Party
  5. Ho Chi Minh Ideology
  6. Physical Education
  7. National Defense
This module introduces students to the foundational concepts of game design, focusing on the formal and dramatic elements that define how games are structured and experienced. Students will learn core design literacy and the fundamentals of the process of designing a game.
This module explores the principles and practices of Human Experience Innovation, focusing on user experience (UX) design, UX research methodologies, and data-driven design thinking in interactive systems. It equips students with the ability to understand user behaviour, conduct UX and market research, and translate insights into meaningful design solutions through structured frameworks and industry-relevant tools.
This module explores the principles and practices of managing an independent game studio, focusing on business strategy, team formation, funding acquisition, and portfolio development.
Bachelor of Computer Science (Game Innovation)

Programme outcomes

Knowledge and Critical Understanding

By the end of the programme students are expected to have knowledge and critical understanding of:


  • Apply data-driven insights and advanced engine tools (Unity and Unreal Engine) to evaluate gameplay mechanics and support strategic design-balancing for mobile and cross-platform titles.
  • Demonstrate knowledge of sustainable game development life-cycles, incorporating ethical monetization strategies and responsible player-engagement principles.
  • Leverage high-level programming languages (C++ and C#) to optimize game performance, improve user experience (UX), and drive technical innovation in interactive media.
  • Develop and implement original game IPs and innovative mechanics aligned with the competitive advantages of the Vietnamese market and global industry trends.
  • Analyse and address the challenges of launching, scaling, and sustaining indie and AA studios, focusing on the business principles of the global and domestic games ecosystem.
  • Evaluate cross-cultural and ethical challenges in game content and community management, considering diverse global perspectives and localized player behaviors.
  • Demonstrate professional communication skills through technical documentation, pitch presentations, and structured argumentation within both academic and studio contexts.
  • Engage in collaborative "Studio-model" projects and research-based prototyping to drive innovation in game design theory and digital transformation. 

Skills and Attributes

The programme will ensure students will gain the following skills and attributes:


  • Critical Thinking & Problem-Solving: Apply analytical reasoning to both practical and theoretical challenges, demonstrating effective problem-solving capabilities.
  • Communication & Digital Literacy: Communicate effectively across diverse formats and audiences, utilising a range of media while demonstrating proficiency in digital tools and technologies. 
  • Professional & Commercial Awareness: Exhibit a strong understanding of corporate and commercial environments, adapting to dynamic and international business challenges.
  • Ethical & Sustainable Decision-Making: Integrate ethical reasoning, corporate social responsibility, and sustainability principles into decision-making within their discipline.
Scroll Bachelor of Computer Science (Game Innovation)
Bachelor of Computer Science (Game Innovation)

Employability

Bachelor of Computer Science (Game Innovation) strongly aligns with BUV’s long-term mission by leveraging the university’s established strengths in employability, applied learning, and industry engagement. Backed by international quality standards that meet both global best practices and local market demands, the programme capitalizes on the rapidly evolving gaming sector to provide structured, practical collaborations, ensuring graduates are well-equipped to thrive in Vietnam’s dynamic economic landscape.

Graduates can pursue numerous career paths, including:

1. Design & Management

  • Game Designer
  • Systems Designer
  • Level Designer
  • Narrative Designer
  • UX Designer
  • Game Producer
  • Game Business Analyst
  • Creative Director
  • Indie Studio Founder
  • Startup Product Lead
2. Art & Animation

  • 2D Artist
  • Concept Artist
  • Character Artist
  • Environment Artist
  • UI Artist
  • Technical Artist
  • 3D Modeler
  • Animator
  • VFX Artist
3. Programming

  • Gameplay Programmer
  • Game Engine Programmer
  • Graphics Programmer
  • AI Game Programmer
Bachelor of Computer Science (Game Innovation)Admission Requirements

Academic Requirements

Graduated high school or equivalent.

English Language Requirements

IELTS: 4.5 overall (no less than 4.0 in any section) or equivalent.

Bachelor of Computer Science (Game Innovation)

Fees & financial aid

Fees

Tuition fee information for students enrolling from June 2026:

Tuition Fee
Total Tuition Fee VND 459,200,000
Scroll Bachelor of Computer Science (Game Innovation)

* Listed fee does not cover the EAP programme fees for students holding an IELTS score of 4.5 - 5.5.

Tuition Fee & Fee Policy Tuition Fee & Fee Policy

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